Used Wii U Consoles Include Previous Owners’ Games

Used Wii U Consoles Include Previous Owners’ Games

Oh, Wii U. I can not help but question what Nintendo was thinking once they designed you.

Oh, Wii U. I can not help but question what Nintendo was thinking once they designed you.

Based on a thread on NeoGAF, a Wii U console’s downloaded information is associated with the console itself rather of to some user account. What this means is downloaded content like games and DLC is by using the console whenever you purchased it, and follows it if you choose to sell the console afterwards lower the road.

It makes sense that this isn’t an intended “feature” on Nintendo’s part. Because it is now, users who obtain a second-hands console can acquire the previous owner’s downloaded games free of charge.

If you are wondering how this massive blunder came into existence, think about this: The present user account system the Wii U has in position appears to coincide with something such as the friend code system in the original Nintendo wii console.

This kind of product is greater than a tiny bit backwards in this point in time. The friend code system never was good. Hiding the code and providing the illusion that somebody includes a real account (outdoors from the eShop) does not allow it to be much better.

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Source: NeoGAF

 

2 thoughts on “Used Wii U Consoles Include Previous Owners’ Games

  1. SkyTyrannosaur says:

    I really enjoyed this article. We just spent close to three yea1 making a mobile game , Blowfish Meets Meteor, with the same philosophy: it’s premium, has no ads or in-app purchases, and is a single, self-contained experience that’s meant to be a great game and not just “a good mobile game.” It’s frustrating, because the fi1t thing prospective publishe1 or business partne1 ask us is, “How are you monetizing?” When we a1wer that we made a product we’re passionate about and that the custome1 we care about can see that, we usually get these weird guttural sighs in respo1e, and then the conve1ation dies. No one wants to take a risk on something that a player might enjoy.

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